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Mars Colony

Location

UCA, Canterbury

Date

March 2022

Project type

Unity 3D

For this project we were required to create a 3D Unity experience. I decided to create a trio of explorable 3D landscapes based on the idea of a Mars colony. I wanted to explore the contrasting elements of a castle and how a futuristic colony may share many similarities to a medieval class divide and political dynamic, with the top floors being reserved for the rich, or in this case the billionaires that travelled to mars, and the bottom floors reserved for the staff that keep the castle or colony running, i.e. scientists researching the surroundings, and how there may be a contrast in conditions and aesthetic. I adapted a games controller script to use my gamepad to navigate the scenes, and screen-recorded and edited a video to show all these experiences combined. I also featured this project on realrealreal.net as my first spatial design project.

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