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Mars Colony
Location
UCA, Canterbury
Date
March 2022
Project type
Unity 3D
For this project we were required to create a 3D Unity experience. I decided to create a trio of explorable 3D landscapes based on the idea of a Mars colony. I wanted to explore the contrasting elements of a castle and how a futuristic colony may share many similarities to a medieval class divide and political dynamic, with the top floors being reserved for the rich, or in this case the billionaires that travelled to mars, and the bottom floors reserved for the staff that keep the castle or colony running, i.e. scientists researching the surroundings, and how there may be a contrast in conditions and aesthetic. I adapted a games controller script to use my gamepad to navigate the scenes, and screen-recorded and edited a video to show all these experiences combined. I also featured this project on realrealreal.net as my first spatial design project.























